2023 Boids — Flocking Simulation
Boid flocking simulation with competitive team dynamics. Multiple families hunt one another — larger boids consume smaller ones and absorb them into their team. View on GitHub
A collection of raylib projects in C++. In there I explore optimization techniques for classic computer algorithms.
Boid flocking simulation with competitive team dynamics. Multiple families hunt one another — larger boids consume smaller ones and absorb them into their team. View on GitHub
A pathfinding experiment that grew beyond its original scope — customizable grid world with hexagonal movement and boid-like soldier awareness. View on GitHub